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ORC3C 1.82正式版

ORC3C 1.82正式版

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软件介绍

3c orc 1.82是魔兽争霸中最为经典的对抗类的RPG地图。游戏界面看起来很简单,就3条道路,但是游戏可选择英雄多,技能炫酷,操作性强。当发生团战的时候,技能满天飞,可能你连人都看不到了,非常刺激,赶快下载体验吧!

地 图 名:ORC3C 1.82
地图类型:对抗
地图作者:+OC+PLA,+ORC+SEA,TP
地图语言:
支持人数:1-10
英雄与技能(Heroes and Abilities)
-变身后的恶魔猎手在晚上的视野半径,从800调整为1000,和一般形态下一样。
-DemonHunter in Demon Form’s Sight Radius(at Night) changed from 800 to 1000 as that in Normal Form.
-山丘之王的每级敏捷成长由1.5调整为1.8,智力成长由1.8调整为1.5。
-MountainKing’s Agility per level changed from 1.5 to 1.8, Intelligence per level changed from 1.8 to 1.5.
-山丘之王的雷霆一击伤害由50/100/150/200/250/300/350/400/450/500调整为60/120/180/240/300/360/420/480/540/600,减速持续时间由6(3.5)秒调整为8(5)秒。
-MountainKing’s ThunderClap’s damage dealt changed from 50/100/150/200/250/300/350/400/450/500 to 60/120/180/240/300/360/420/480/540/600, Speed Reduction Duration changed from 6(3.5)s to 8(5)s.
-山丘之王风暴之锤冷却时间由7.0/7.8/8.6/9.4/10.2/11.0/11.8/12.6/13.4/14.2秒调整为6.0/6.9/7.8/8.7/9.6/10.5/11.4/12.3/13.2/14.1秒。
-MountainKing’s StormBolt Cooldown changed from 7.0/7.8/8.6/9.4/10.2/11.0/11.8/12.6/13.4/14.2s to 6.0/6.9/7.8/8.7/9.6/10.5/11.4/12.3/13.2/14.1s.
-山丘之王天神下凡增加的生命值由480/487/494/501/508调整为500/525/550/575/600。
-MountainKing’s Avatar HitPoint Bonus changed from 480/487/494/501/508 to 500/525/550/575/600.
-地穴领主的腐尸甲虫魔法消耗由15/20/25/30/40/45/50/60/70/80调整为15/24/33/42/51/60/69/78/87/96,甲虫生命值由140/275/410/500/600/700/850/1000/1350/1500调整为 250/400/550/700/850/1000/1150/1300/1450/1600,所有的甲虫都获得甲虫硬壳技能,激活后获得魔法免疫并使受到的穿刺攻击伤害减半,但移动速度降低80%。
-CryptLord’s Carrion Beetles’s ManaCost changed from 15/20/25/30/40/45/50/60/70/80 to 20/30/40/50/60/70/80/90/100/110, Hit Points changed from 140/275/410/500/600/700/850/1000/1350/1500 to 250/400/550/700/850/1000/1150/1300/1450/1600, and All Beetles will gain a new ability: Beetles Hard Shield: when activated, the beetles will get SpellImmunity and the Pierce damage it takes will reduced by half but its movement speed will reduced by 80%.
-兽王豪猪的攻击CoolDown由1.50秒调整为1.35秒。(这样在狂热状态下的豪猪攻击CD约为0.96秒。)
-BeastMaster’s Quilbeast’s Attack Cooldown changed from 1.50s to 1.35s.
-兽王战鹰的攻击CoolDown由1.50秒调整为1.30秒。
-BeastMaster’s WarEagle’s Attack Cooldown changed from 1.50s to 1.30s.
-暗影猎手妖术施法距离由600/630/660/690/720/750/780/810/840/870调整为650/675/700/725/750/775/800/825/850/875。魔耗由50/55/60/65/71/75/80/85/90/100调整为50/55/60/65/70/75/80/85/90/95。对单位的持续时间由一律30秒调整为12/14/16/18/20/22/24/26/28/30。
-ShadowHunter’s Hex Range changed from 600/630/660/690/720/750/780/810/840/870 to 650/675/700/725/750/775/800/825/850/875. Manacost changed from 50/55/60/65/71/75/80/85/90/100 to 50/55/60/65/70/75/80/85/90/95.
Duration on Unit changed from 30s all to 12/14/16/18/20/22/24/26/28/30.
-恶魔猎手法力燃烧技能冷却时间由7.0/7.2/7.4/7.6/7.8/8.0/8.2/8.4/8.6/8.8秒调整为7.0/7.3/7.6/7.9/8.2/8.5/8.8/9.1/9.4/9.7秒。
-DemonHunter’s ManaBurn Cooldown changed from 7.0/7.2/7.4/7.6/7.8/8.0/8.2/8.4/8.6/8.8s to 7.0/7.3/7.6/7.9/8.2/8.5/8.8/9.1/9.4/9.7s.
-巫妖霜冻新星魔法消耗由30/60/90/120/150/180/210/240/270/300调整为25/50/75/100/125/150/175/200/225/250。
-Lich’s Frost Nova Manacost changed from 30/60/90/120/150/180/210/240/270/300 to 25/50/75/100/125/150/175/200/225/250.
-丛林守护者纠缠根须技能CoolDown由4.0/6.0/8.0/10.0/12.0/14.0/15.3/16.6/17.9/19.2秒调整为3.9/6.0/8.0/9.9/11.7/13.4/15.0/16.5/17.9/19.2
秒。
-KeeperOfGrove’s Roots CoolDown changed from 4.0/6.0/8.0/10.0/12.0/14.0/15.3/16.6/17.9/19.2s to 3.9/6.0/8.0/9.9/11.7/13.4/15.0/16.5/17.9/19.2
s.



单位与雇佣兵(Units and Mercenary)
-岩石傀儡(14洞内、雇佣兵营地内)的投石技能可以对机械单位使用了,并更改其快捷键为R。
-Rock Golem now can throw stone to the Mechanical Units, and the ability’s shortcut changed to R.

物品(Items)
-双方营地内的地精实验室复活十字章库存最大数由4调整为5,地图中间的地精实验室复活十字章库存最大数由4调整为3。
-The Max stock of Ankh of Reincarnation changed from 4 to 5(the shop in each camp)/3(the shop in the middle of the map).
-敏捷之书 +2 价格由420调整为400。
-Agility Book +2’s price changed from 420 to 400.
-策略模式定风丹价格由50木调整为250木。
-StablePill’s lumber cost changed from 50 to 250.

游戏设定(Game Conditions)
-取消之前50%HP以下才能攻击盟友的设定,调整为:攻击橙色/褐色盟友单位(不含英雄、建筑、召唤单位)伤害减半。
-Cancel the limitation that cannot attack the allies of below 50% HP, changed to: the damage will be reduced by half when you attack the CPU allies(Player 6/Player 12)’ units(except the HERO, the STRUCTURE, the SUMMONED).
-继续调整:月之女祭司禁止在10洞内高地上使用5级群星坠落。(禁止策略模式在此处拆紫)
-PriestOfMoon isn’t allowed to cast Level 5 Starfall on the High terrain in Cave 10.
-策略模式下未到10级的英雄进入10洞将被弹到洞外。(即能在10洞内活动的英雄都必须在10级以上)
-In Strategy mode, Heroes can’t stay in Cave 10 if its level is less than 10.

Bug修正(Bug fixed)
-修复之前天神下凡中的山丘之王吃新生之书后的生命值有细微差异的BUG。
-MountainKing’s Hitpoint bug fixed when it uses refresh book in Avatar.
-修复钻入地下后的腐尸甲虫护甲与未钻入地下时不一致的Bug。
-Carrion Beetles’ Armor is now the same in both form.
-修正随机的恶魔猎手变身后,其在队伍中的位置会改变的Bug.
-Random DemonHunter team-reordering Bug fixed.
-“超级经验之书实际增加6500,但是说明文本误写成10000”修正。
-Super Experience Book’s mistaken tooltips fixed.
-修正部分随机英雄比首选英雄多出100点魔法的Bug.
-Some Random Heroes has 100 more mana Bug fixed.

(Art)
-规范了一些说明文本。
-Standardize some tooltips.

其它(Others)
-TBC版地图地形整体调整为诺森德。
-The terrain changed to Northrend.

 

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